Kenyon College Programming Contest

Contest Problem List

November 5, 2016

You will to try to solve as many of these as possible, as soon as possible. You can use Netbeans (or another development platform of your choice) on the lab computers to develop and test a solution. Then submit it to Kattis for checking and acceptance. If it is accepted, email the solution source code, along with screenshot of the acceptance screen to Professor Skon at skonjp@kenyon.edu. The teams will be ranked by the following criteria:

Contest Scoring

Each correct submission will get a score in two halves

  • The first half is the 300 points.
  • The second half is the total number of minutes in the competition (300) minus the number of minutes it took you to complete the problem.
  • I.e., if it took 2 hours to complete a problem, the formula for its score is: 300 + (300-120) = 480 points.

So the total score will be the sum of the scores for the team (or person). The time will be the time on the email sent to Professor Skon, so once you solve a problem email it as soon as possible.

You will need to register for an account in order to solve this problems. Do so at: https://open.kattis.com

Contest Problems

  1. Aaah!
  2. Pig Latin
  3. Tour de France
  4. Prime Path
  5. All Different Directions
  6. Cutting Corners
  7. Arctic Network
  8. Walrus Weights
  9. Game Rank
  10. Dice Game

Contest Results

Team Score 1 2 3 4 5 6 7 8 9 10
Derek Hoare 1088 577 0 0 0 0 0 0 0 0 511
Daniel Olivieri 507 507 0 0 0 0 0 0 0 0 0
Ghada Bakbouk 549 549 0 0 0 0 0 0 0 0 0
-- Jim Skon - 2016-11-05

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